![]() ![]() Sounds a bit "off the wall," doesn't it? Well - for a while there - Disney management was pretty hot for the "Myst Island" idea. Theoretically, no two guests could ever have the exact same adventure as they wandered the terrain. Guests could only discover the various puzzles scattered around Myst Island by exploring all its weird little nooks and crannies.ĭepending on which path they took, which artifacts they uncovered as well the order in which the guest discovered them, different secrets of the island would have been revealed. Just like the CD ROM games that inspired it, "Myst Island" would have no linear storyline. This day-long adventure would have been unlike anything that Disney theme park guests had ever experienced before. Their mission was to explore the ruins scattered around the 11 acre island to try to figure out what happened to the island's previous occupants. They'd have been dropped off by boat early in the morning and then picked up in the late afternoon. ![]() Only a limited number of guests would have been allowed out onto the fog shrouded island each day. Inspired by the Millers' & Wende's best selling CD ROM games, "Myst Island" would have attempted to duplicate the look and feel of the award winning computer games. How so? By designing brand new interactive entertainment that would have been built out on Discovery Island on WDW's Bay Lake. The Imagineers - working in tandem with Wende & the Millers - had dreams of moving the Disney theme park experience to a whole new level. "What sort of super-secret project"," you ask. So - with the hope that this project might make WDW more whale-friendly - back in the late 1990s, the Imagineers began meeting with Rand and Robyn Miller, the creators of the multimillion unit selling CD-ROM game, "Myst." WDI also recruited Richard Vander Wende - the Miller's collaborator on their equally popular "Myst" follow-up, "Riven" - to come to work on this super-secret project. ![]() Those really big spenders who want to do more than just stand in a line, doing what typical tourists do at Walt Disney World. In Las Vegas parlance, they're known as whales. ![]()
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